Fear is a tricky thing to nail down. Everybody is scared of something, but rarely do two people share the same fears. Even rarer is when a large number of people are all frightened by the same things.
If you've ever seen a horror film, you've likely experienced a jump scare. A mix of cinematic build-up, sonic tension, play on expectations and intent to scare, the jump scare is a classic building ...
Kyle Rowley, the Game Director on Alan Wake 2, has revealed during a chat with Games Radar that he feels the team slightly overdid the jump scares in the critically acclaimed survival horror title.